Summary:
- 3D artist seeking a job in the game industry.
Software:
- Autodesk Maya (3 years)
- Adobe Suite (5 years)
- ZBrush (2 years)
- xNormal (2 years)
- Unreal 3 Engine / UDK (2 years)
- Torque 3D (2 years)
Skills:
- High to low poly modeling
- UV unwrapping
- Texturing
